AI Insights · Timothy · April 2024
Top 5 Tycoon Games on Android in Ecuador - Q1 2024
Discover the performance trends of the top 5 tycoon games on the Android platform in Ecuador during Q1 2024 with insights on downloads, revenue, and active users.
In the first quarter of 2024, the top 5 tycoon games on the Android platform in Ecuador showcased diverse performance trends in terms of weekly downloads, revenue, and active users. Here's a detailed look at each game's performance.
Township from Playrix had a dynamic quarter. Weekly downloads experienced fluctuations, starting at 4.7K in early January and dipping to around 2.9K in mid-February before rebounding to 4.9K by early March. Revenue showed a slight decline from $982 in the first week to $530 in mid-March, with occasional peaks such as $788 in late February. Active users remained relatively stable, averaging around 30K-35K throughout the quarter.
Klondike Adventures: Farm Game by VIZOR APPS LTD. saw its weekly downloads peak at 10.8K in early January but gradually decreased to 1.7K by the end of March. Revenue had a peak of $693 in late January but generally trended downwards to $372 by the end of the quarter. Active users showed a decreasing trend, starting from 17.7K in early January to 12.3K by the end of March.
Family Island™ — Farming game from Melsoft Games Ltd saw a significant decline in weekly downloads from 1.2K in early January to just 162 by the end of March. Revenue also declined from $570 in early January to $358 by the end of March. Active users peaked at 3.1K in early January but dropped to around 1.7K by the end of March.
Last Fortress: Underground by LIFE IS A GAME LIMITED had a mixed performance. Weekly downloads fluctuated, reaching a high of 763 in mid-February but ending the quarter at 123. Revenue showed minor fluctuations, peaking at $246 in late February. Active users saw a peak of 1.8K in mid-February but dropped to 842 by the end of March.
Hay Day from Supercell experienced a steady performance in weekly downloads, peaking at 1.5K in early February and ending the quarter at 866. Revenue remained consistent, averaging around $150 throughout the quarter. Active users saw an increase from 5.7K in early January to 6.7K by the end of March.
These insights are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower's website.